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If the player recruits Loghain as a party member and spends time interacting with him, he would articulate his reasons for doubting the veracity of the Blight and reveal his suspicion of the Grey Warden's presence as being merely part of a scheme from Ferelden's former colonizers, the Orlesian Empire. He inspires intense loyalty among those who serve under him. Loghain is depicted as a war hero and a patriot, revered by many common folk in Ferelden.
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He considers Loghain to be his favorite villain in the Dragon Age series because he sympathized with the character's position, noting that villains who perceive themselves as the good guy are the ones that intrigue him the most. Gaider personally considers Loghain more as a tragic figure, and he considers the decision to potentially kill him especially poignant when there is a viable option to redeem the character. He said Loghain's relatable motives are an intentional design choice, allowing for the possibility that a player might be able to see from his perspective and judge him as simply being misguided. Good people are capable of terribly evil things, and terrible people are capable of great good”. He explained that “a lot of Dragon Age was us at BioWare reacting to things we did or didn’t like about Dungeons & Dragons as a game system or a setting, so I’d say the effort to move to something more morally grey was intentional.
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In an interview with PC Gamer, Origins lead writer Gaider describes Loghain's characterization as part of the general shift toward a more morally ambiguous form of RPG. Loghain was the first character to be created during the development cycle for Origins. (There's a reason everyone remembers the cuckoo-clock speech from The Third Man.) The antagonists who stay with me typically change a story's protagonists when they clash, whether by forcing them to adapt or by irreversibly altering their entire worldview". A viewpoint that fascinates, even if it's self-serving or covering an agenda. His critical reception has been positive, with attention drawn to his effectiveness as a compelling and morally complex villain who many players could empathize with.
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He is voiced by Simon Templeman for all media.
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Depending on the player's choices in Origins, Loghain may appear in a cameo role in the expansion for Origins, Dragon Age: Origins – Awakening, as well as a supporting role in Dragon Age: Inquisition. He made his video game debut in Dragon Age: Origins, which was released shortly after the release of The Calling, as one of the video game's main antagonists. He would next appear in The Calling, eleven years after King Maric and his companions ventured into the Deep Roads as described in The Stolen Throne, and eight years after the rebellion led by Prince Maric managed to liberate Ferelden from the Orlesians. The novel's story is set during their youth, where Loghain served as Maric's right hand during Ferelden's war against the Orlesian Empire. Loghain first appears in the 2009 novel The Stolen Throne as one of its main characters alongside his friend, King Maric Theirin. He hails from the kingdom of Ferelden, a realm in the world of Thedas, where the Dragon Age series is set.
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Loghain Mac Tir is a fictional character from BioWare's Dragon Age franchise.